THIS IS (Zoo Escape actually...) aka my first Devlog


So, I'm creating this game as a part of my Video Game Development class. I'm incredibly NOT confident about this. I hope this game will be what I can use to build my confidence. I couldn't tell what game I wanted to make so I chose the best project I made, a collector escape.  I will be taking the UI, the movement and the general concept of a maze escape where you collect and there's a room that teases the next level. I'm also being INCREDIBLY ambitious with a final boss fight. I hope this game is challenging to make, I wanna improve and I believe this game will do that for me.


So Far:

  • a Basic player model
  • Player can move and rotate
  • there are two collectables that get destroyed by player.


What I wanna add:

  • An actual level
  • Enemies
  • Parkour
  • collectable models

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